![]() While the technology tree is partially randomized, it is also divided into tiers of 5 technologies each. The only way to unlock more technologies at the start of the game is to choose the Sponsor Europe. While that particular technology is revealed, this does not grant you an additional unlocked technology. Some Commander Profiles give you a free technology at the start of the game. Another way is to use the Explorer rover to analyze Anomalies. Researching any technology will make a new technology in its field available for research. ![]() The technology tree is partially randomized and most technologies start the game locked. ![]() If the concept of this game piques your interest, perhaps you can learn more about real-world manned Mars programs that may be in need of the attention of ordinary or extraordinary people like me and you.There are six different categories of Technology: Biotech, Engineering, Robotics, Physics, Social and Breakthroughs. I hope that this game will bring you on a unique journey surviving and navigating colony life on Mars as a pioneer. At that time you may be on a passenger ship to Mars, watching the Earth shrink behind us, at least you can pat your chest to tell friends around: Relax, I know this before, pretty much. Maybe in a few decades, the background you chose shines into reality. In the new game, you can choose these different story backgrounds, with different game settings, to experience a different transformation of the journey to Mars. Maybe it's to build a mechanical empire with no living people, maybe it's all about the lower classes going to the hard work of reclamation, maybe it's all about the rich boys going to Mars, maybe Earth has long since cut off all communication with Mars. You've already accomplished the feat of Reshaping Mars, but perhaps in another parallel world, humans have another motivation to transform the planet. But everything is always difficult at the beginning, and once the Martian ecological cycle is initially formed, the power of nature will help you further complete the transformation of habitability. You may despair at the huge values and workload. This is not an easy task, you have to climb the technology step by step, engage in production, and after solving the problem of self-cycling of the base, you can start exporting full force to Mars.įill the atmosphere, modify the magnetic field, raise the temperature, rebuild the oceans, and plant trees. Oh yeah, don't forget what we're here to do, reinvent Mars and create a habitable planet for humans! If you dig deep enough, or fill high enough you can also see your masterpiece in space. If there is a piece of sea blocking your way forward, then fill it up and turn it into a straight path. Similarly, if there is a mountain blocking your base plan, then dig it up for mining. Matter is conservative, you dig a mine, you leave a mine pit. ĭon't do it too hard, please give a decent life to these workers who have come all the way to Mars. However, there are still many ways you can regulate everyone's behavior: wages, rents, market prices, policy advocacy. You can directly control the engineering vehicles, but you can't directly control any of the Mars inhabitants, because they are people, people with free will. Looking at the thriving Mars base, you may not be able to stop the corners of your mouth from turning up, a good base builder, leading everyone is creating a better life, you did it! You start to get busy, engineering vehicles are also busy, the residents of Mars are also busy for you! Mining! Build materials! Pull the power grid! Connecting water pipes! Build houses! Recruit people! Build factories! Doing research! It's hard enough to come to Mars, so choose a mineral-rich place to build up. If you are cautious, you can take a good look at the distribution of mineral resources on Mars in this game. You can take a look around and choose a good location for the land you will plant on Mars. Geographical naming, altitude fields are consistent with the real Mars. The game uses the full real Mars terrain database. take a general look at the instructions below?Ĭome to Mars, landing site of your choice, of course, it is recommended to choose a higher place, where the wind power is strong, but also will not be later flooded by the Martian ocean. It makes sense and sense to come to Mars and create a habitable planet for humans.Ĭoming to Mars, create a habitable planet for humans.hmmm, that is sensible and reasonable. You, the human, the base commander, are bold and meticulous. Mars, Earth's closest neighbor, but cold and barren.
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